using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using CF.Framework.Engine.Configurations;

namespace CF.Framework.Engine
{
	[XmlRoot("settings")]
	public class GameSettings : Node<GameSettings>
	{
		[XmlElement("controlPads")]
		public ControlPadCollection ControlPads { get; set; }
	}
}
